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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Fri Jan 26, 2007 12:06 pm Post subject: Few 3d Animation Modelling |
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New unit at University, Basically starting to learn 3D animation and modelling. Had a quick go at modelling some headphones etc. Not bad for first time i picked up the program and started to use it. Many improvements need adjusting to it. But its ok.
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XIR.Xanton 5 Kiloposts
Joined: 19 Apr 2005 Posts: 5327 Location: Next to Munich, Germany
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Posted: Fri Jan 26, 2007 12:09 pm Post subject: |
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Nice headphones mate. Which software are u using?
(Cinema 4D fan here...)
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Fri Jan 26, 2007 3:07 pm Post subject: |
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yeah im starting to use cinema 4d.
im sure few of u here are quite well known to it making your maps and stuff?
basically what im saying now is that if any of you wish me to make anything simple-ish for a map perhaps. then ask away.
only few days into this unit. next few weeks il be learnign how to play with lighting, shadows meshs textures etc.
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~XT4S3R~ 1 Kilopost
Joined: 19 Apr 2005 Posts: 1734 Location: Wilhelmshaven, Germany
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Posted: Fri Jan 26, 2007 3:14 pm Post subject: |
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ok ... then make two ducks björn knows why
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XIR.Xanton 5 Kiloposts
Joined: 19 Apr 2005 Posts: 5327 Location: Next to Munich, Germany
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Posted: Fri Jan 26, 2007 4:15 pm Post subject: |
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@ Arne: Heheheheh!
The really hard thing is to convert meshes
from Cinema 4D to Unrealed - if you find any
simple way please let me know.
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XIR.Sticklyman Badge f. Mastering Adverse Circumstances
Joined: 12 Jul 2005 Posts: 864 Location: Swansea, UK/Southampton, UK
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Posted: Fri Jan 26, 2007 7:09 pm Post subject: |
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Nice Gav!
I like Cinema4d too. I had a fairly early version (4 or something) and that was good. I never tried importing into unreal ed though. Keep it up m8!
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Fri Jan 26, 2007 8:25 pm Post subject: |
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hmm il look into it when im more adapt with the program bjorn, onc eive had my tutorials at un of how to do meshes n stuff see how it goes lol
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Tue Jan 30, 2007 7:40 pm Post subject: |
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here's a few more iv just done today with a chair. using some materials.
so guessing now i can make objects and stuff for you mappers if u wish this took me about 2 hours to make.
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~XT4S3R~ 1 Kilopost
Joined: 19 Apr 2005 Posts: 1734 Location: Wilhelmshaven, Germany
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Posted: Tue Jan 30, 2007 10:11 pm Post subject: |
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ok .. can u try to build us some ducks??? xD
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Tue Jan 30, 2007 10:45 pm Post subject: |
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lol ok il try tommorrow for u arne be a big mission for me hehe.
ive just started to make a car. lol
started off using wheels. so ive just made the tyres. taken me approx 2hours to make the wheels. lol
my next step will be to make the alloys. which il start maybe finish tommorrow. along with the ducks lol
as you can see the tyre material isn't exact its kind of marbley effect etc. its just a demo material so u get the feel of it. look slike nothing. but hopefully betetr result when i put some alloy son it
oh and arne. as in ducks would you want them to be like the plastic ducks you get in a bath? or as in REAL DUCKS? with the legs and stuff lol
yellow bath duckies? or real duckies?
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Wed Jan 31, 2007 10:40 pm Post subject: |
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progress of the duck arne
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XIR.Scout109 Can't Stop Posting
Joined: 20 Apr 2005 Posts: 639 Location: UK - Southampton
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Posted: Thu Feb 01, 2007 5:52 pm Post subject: |
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your duck arne...
what format u want it in etc? or u want anything changed on it?
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~XT4S3R~ 1 Kilopost
Joined: 19 Apr 2005 Posts: 1734 Location: Wilhelmshaven, Germany
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Posted: Thu Feb 01, 2007 5:57 pm Post subject: |
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wow .. well done m8
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